2026 half year results ahead of expectations

Summary by AI BETAClose X

tinyBuild, Inc. reported strong first-half 2026 results, with revenue increasing 18% year-on-year to $20.0 million, driven by catalogue performance and new launches, while events contributed $0.9 million. Gross profit was $9.8 million, and adjusted EBITDA stood at $3.2 million, reflecting increased royalty payments and marketing spend. Net cash from operating activities was $6.4 million, with software development costs at $6.4 million. The company is on track to deliver full-year results ahead of expectations, despite market uncertainties.

Disclaimer*

tinyBuild, Inc.
24 September 2026
 

24 September 2026

 

tinyBuild, Inc

 

(“tinyBuild” or the “Group”)

 

2026 half year results ahead of expectations

 

Company on track to deliver full year results ahead of expectations

 

We are tinyBuild (AIM: TBLD), a global developer and publisher of premium video games. We are pleased to announce our unaudited results for the six months ended 30 June 2026.

 

Financial highlights from continuing operations:

         Revenue of $20.0m (H1 2025: $17.0m), up 18% yearonyear thanks to strong catalogue performance and new launches; events again showed good growth to $0.9m (H1 2025: $0.8m).

         Gross profit of $9.8m (H1 2025: $10.4m), reflecting higher royalty payments due to the success of second party new releases.

         Adjusted EBITDA¹ of $3.2m (H1 2025: $4.2m), that also reflects higher spend on marketing for new launches.

         Net cash from operating activities was broadly unchanged at $6.4m (H1 2025: $6.8m), including a modest increase in software development costs to $6.4m (H1 2025: $6.2m).

         Cash and cash equivalents was also broadly unchanged at $4.7m at 30 June 2026 (31 December 2025: $4.6m).

 

1 Includes amortisation of development costs. Excludes impairment of development costs ($nil) and share-based compensation expenses (see note 7).

 

Operational highlights:

         Contribution from own-IP (first and second party) titles was stable at 85% of Gaming revenues2 (H1 2025: 85%), with a higher weight of second party titles.

         Back catalogue3 sales dropped to 68% of Gaming revenue2 (H1 2025: 100%), thanks to the success of new releases such as Hozy, ALL WILL FALL and SAND.

         Expansion of catalogue IP such as the console launch of I Am Future, the first DLC for The King is Watching and Nintendo Switch launch for Kill It With Fire 2.

         Announcement of new games such as Graveyard Keeper 2 and Last Harbor, plus numerous playtests and demos, including ReStory, Hull Rupture, SpeedRunners 2 and The Lift.


2 Excludes revenues from Development Services and Events

3 Includes titles released prior to the current fiscal year

 

Post-Period End highlights:

         Successful release of new titles Happy’s Humble Burger Cult and ReStory plus The King is Watching on console, plus the announcement of a new game, Probably Stolen.

 

Outlook

         2026 started with a strong revenue performance, though much uncertainty remains about the second part of the year in a crowded market.

         The pipeline is strong and includes a number of larger-budget (above $5m), high-potential new IPs alongside continuous expansion of catalogue titles.

         The ongoing conflicts in Ukraine and the Middle East, together with the evolving macroeconomic environment, command caution. We continue to monitor developments closely and assess any potential impact on our people, revenues and wider business.

         All considered, the Board remains confident the Company is on track to deliver full year results ahead of expectations.

 

Alex Nichiporchik, Chief Executive Officer of tinyBuild, commented:

“tinyBuild is on a roll: after a strong FY25, we started FY26 at full speed. The success we are having with new announcements and new releases speaks highly of the quality of our people and our dedication to create new, fun games. After the launch of SAND, we still have four titles on the Steam Top100 Wishlist chart, and the third edition of tinyBuild Connect was a blast including a deep dive into Kingmakers and two new game reveals.”

 

“In a slowly-improving environment, our strategy to invest cautiously in new own-IP with a diversified approach of higher and lower budget is showing good results. We can look to the future with cautious optimism.”

 

Enquiries:

 

tinyBuild, Inc

Alex Nichiporchik - Chief Executive Officer

Giasone (Jaz) Salati - Chief Financial Officer

 

investorrelations@tinybuild.com

 

Zeus (Nominated Advisor and Broker)

Antonio Bossi / Jacob Walker (Investment Banking)

Nick Searle (ECM)

 

+44 203 829 5000

SEC Newgate (Financial PR)

Robin Tozer, Bob Huxford, Harry Handyside

tinybuild@secnewgate.co.uk

+44 (0)7540 106366

 

About tinyBuild:

Founded in 2013, tinyBuild (AIM: TBLD) is a leading premium AA-rated and indie video games publisher and developer. tinyBuild has a strong portfolio of over 90 titles and it strategically secures access to IP and partners with developers to establish a stable platform on which to build multi-game and multimedia franchises.

 

Headquartered in Bellevue, Washington, USA, the Group has key operations worldwide, with employees, contractors or partners in multiple locations across five continents. tinyBuild’s geographic diversity enables it to source high-potential IP, cost-effective development resources and a loyal customer base through innovative grassroots marketing. tinyBuild was admitted to AIM, a market operated by the London Stock Exchange, in March 2021.

 

For further information, visit: www.tinybuildinvestors.com.


OPERATIONAL REVIEW

 

In the first half of 2026 Steam set a new record at 43m CCUs (concurrent users), an 8% increase compared to H1 2025 and the number of new releases grew by 1% in the same period. If this pattern was confirmed, it would represent a significant reversal of what we saw over the previous ten years when the number of games grew twice as fast as the number of peak CCUs. Funding remains scarce, forcing more studios to downsize and some distribution platforms to further restructuring. In balance, the industry seems now firmly set on a recovery path, if a slow one.

 

Over the past few years, we continued to invest in new own-IP, in products that connect with audiences, in re-playable games centred around systems. Players validated our strategy with the highest amount of Steam wishlists tinyBuild ever collected on the upcoming pipeline and four games in the top 100 global ranking at the end of H1 2026.

 

Our publishing team refined the go-to-market approach using demos, playtests and innovative strategies ahead of launch: the announcement of Graveyard Keeper 2 is a clear example. We are also using new technologies to try and accelerate bug-fixing and prioritise features that affect game reviews after launch. The third edition of tinyBuild Connect (14th September 2026) was another a success introducing Steam demos for Graveyard Keeper 2 and Probably Stolen, alongside several the shadow drop of a team-based PvP mode for Happy's Humble Burger Cult, the Xbox release of FEROCIOUS, and updates for Drill Core and The King is Watching. The showcase also unveiled brand-new game reveals like The Crab is Walking and Road to Jukai, plus a 10-minute gameplay deep dive for Kingmakers.

 

In slowly improving market conditions we are making every effort to remain lean and nimble. We continue to manage costs as tightly as possible to maximise investments in new games and to retain full flexibility on our commercial strategy: we continuously review the budget allocated every game, taking in consideration the traction the title is having and the potential for long term profitable growth.

 

Since 2023, lots of work has gone into improving internal processes and communication: ownership of each line of budget and timeliness of internal reporting empowers everyone to take the most informed decisions in a fast-moving industry. When appropriate we embrace the use of AI to reduce and speed up repetitive low-added-value tasks. Gains in productivity allow to redirect resources to new projects.

 

In the first half of 2026, back catalogue contributed 68% of Gaming revenue (H1 2025: 100%), with strong revenue from evergreen franchises being games that continue to attract players and generate revenue over an extended period such as Hello Neighbor and Graveyard Keeper adding to successful new launches: Hozy, ALL WILL FALL and SAND. Revenue from own-IP titles were 85% (H1 2025: 85%), broadly in line with the average of the past five years. The pipeline for the rest of the year and beyond is also strong with a mixed of franchise expansion and new IP to maintain a well-diversified portfolio.

 

Current portfolio and pipeline

 

Releases in the first half of 2026:

         Hozy — A relaxing renovation simulator focused on cleaning, restoring and decorating neglected spaces, combining satisfying mechanics with creative freedom and a strong “before and after” payoff.

         ALL WILL FALL — A post-apocalyptic survival city-builder featuring physics-based vertical construction, complex resource management and structures that can collapse if poorly designed.

         SAND: Raiders of Sophie (Early Access launch) — An open-world Player vs Player vs Environment extraction shooter where players build and pilot customisable walking fortresses, known as “Tramplers”, while exploring, fighting and extracting valuable resources.

         Kill It With Fire 2 (Nintendo Switch) — A co-operative first-person action game where players hunt spiders across multiple dimensions using an extensive and unconventional arsenal.

         I Am Future (console) — Cozy post-apocalyptic survival simulator combining rooftop base-building, farming, crafting and exploration, released on PlayStation 5, Xbox Series and Nintendo Switch.

         The King is Watching: Crowns of History (DLC) — The first paid expansion for The King is Watching, introducing three new rulers with distinct mechanics, abilities and strategic approaches.

After the end of the period, tinyBuild published:

         Happy’s Humble Burger Cult — A co-operative cooking-horror game for up to four players, where teams serve customers, meet their quota and escape when each restaurant shift descends into a nightmare.

         Graveyard Keeper 2 — Sequel to the successful medieval management franchise, expanding graveyard management and production automation while introducing town restoration and battles involving an undead army.

         The King is Watching (console) — The Group’s successful roguelite kingdom-builder was released on PlayStation 5, Xbox Series and Nintendo Switch, extending the franchise beyond PC.

         SpeedRunners 2: King of Speed — Competitive side-scrolling racing platformer supporting up to eight players, with improved online functionality and releases planned across PC and consoles.

         ReStory: Chill Electronics Repairs — A narrative-driven shop-management simulator set in mid-2000s Tokyo, where players repair nostalgic electronic devices while building relationships with customers and shaping their stories.

Looking ahead, tinyBuild has a strong pipeline of new titles:

         The Crab is Walking — A roguelite city builder where players construct and upgrade a city atop giant creatures, command armies and traverse a post-apocalyptic wasteland.

         Road to Jukai — A psychological horror game set in Japan, where players drive a night-shift taxi through haunted forests, transport strange passengers and fulfil increasingly unsettling requests.

         Kingmakers — Action-strategy sandbox where modern firearms and co-operative command tools reshape medieval mass battles involving thousands of simulated units.

         Streets of Rogue 2 — A systems-driven, procedurally generated open-world sandbox supporting multiple playstyles, including combat, stealth, building, farming and trading.

         Hello Neighbor 3 — A systems-driven open-world stealth sandbox set in a living town whose residents pursue their own goals and react dynamically to the player.

         Probably Stolen — A cyberpunk shop-management simulator where players trade, craft and smuggle goods while navigating competing factions, rising costs and an unstable artificial intelligence.

         Last Harbor — An open-world multiplayer survival game set during a zombie outbreak, where players explore an island archipelago and maintain a boat that serves as their mobile base.

         THE LIFT: Supernatural Handyman Simulator — A first-person renovation and exploration game set inside an abandoned research facility, combining practical repair mechanics with a supernatural science-fiction narrative.

         Trainfort — A co-operative survival-crafting game about dwarven nomads building and transporting a mobile train-base through a post-apocalyptic world.

 

Investing and innovating for growth

We continuously review the allocation of resources to maximise the potential of each game during the development process. Since before the IPO, our mantra has been to maintain a well-diversified portfolio of own-IP that can be scaled into cross-media franchises, and we remain loyal to that.

 

Strict discipline on investments goes hand in hand with nimble and decentralised structure. At a time when some are re-focusing on allegedly less risky projects based on existing IP, we proved we can deliver high-quality new-IP and minimise the setbacks. The launch of SAND is a good example of how the Company’s sophisticated marketing strategy can attract a large audience (over 40k CCU at launch) even for a brand-new franchise.

 

From an operational standpoint, we remain focused on cash generation and financial stability. The uncertain macroeconomic environment creates many opportunities and the executive team is working at full steam to discover new talent and sign new titles. We are actively looking to deploy more capital in high-potential studios.

 

People

The number of staff remained broadly stable in 2026 at nearly 200. Project and budget ownership means it is even easier to spot and reward talent across the Group, which translates in a high retention rate.

 

We continue to monitor geopolitical developments, including the ongoing conflicts in Ukraine and the Middle East, and their potential impact on the Group. It remains committed to supporting its staff (employees and independent contractors) and their families wherever they may be affected, while taking appropriate steps to protect the continuity of its operations.

 

Position and strategy

tinyBuild is well-positioned with a strong pipeline and a proven ability to attract, screen and market games, both from existing and brand-new IP. Our balanced investment strategy aims at building a diversified portfolio of high-potential own-IP, and our multimedia franchise model allows us to extend the life of our IP, maximising our return on investment.

 

Our medium-term strategy is to expand our position as a leading global video games developer and publisher, focussing on IP ownership while creating long-term scalable franchises across multiple media formats. 2026 so far has seen significant progress towards that ambition, and I would like to thank all of our staff for their amazing contribution and our shareholders for their support.

 

Alex Nichiporchik

Chief Executive Officer

24 September 2026


FINANCIAL REVIEW

 

Results for the six months ended June 2026 were ahead of expectations, against tough comparables in the first half 2025 and in a market that remains extremely competitive. We now have a solid financial position and our focus is shifting towards growth and investments, building on a number of recent successful launches.

 

Revenue

In the six months to June 2026, tinyBuild revenues from continuing operations were $20.0m, 18% ahead of the previous comparative period (H1 2025: $17.0m), which included a record contribution from Deadside (consoles). Back catalogue performed strongly in the first half, with continued contribution from Hello Neighbor franchise after a strong Q4 2025, plus strong contribution from Graveyard Keeper following the announcement of the sequel Graveyard Keeper 2. The front list was particularly strong with three successful new IP launches (Hozy, ALL WILL FALL and SAND), which expand our catalogue for future years. Revenue from events, primarily DevGAMM, increased over 20% at $0.9m as we consolidate our presence in Central and Western Europe.

 

Adjusted EBITDA and Operating Profit

Adjusted EBITDA is presented net of amortisation of development costs, excluding impairment of development costs, share-based compensation expenses, exceptional costs (e.g. legal costs related to M&A) and other operating income, giving a clear yet conservative picture of the business progression. Adjusted EBITDA from continuing operations for H1 2026 was positive $3.2m ($4.2m positive in H1 of 2025), a slight flexion reflecting a second-party skewed revenue mix compared to the unusually strong first party weight in H1 2025. Other factors include a higher spend on marketing consistent with important new releases and an increase in personnel costs as we strengthen our publishing team.

 

Operating profit from continuing operations for H1 2026 was positive $1.1m (H1 2025: $3.6m, or $1.4m after excluding $2.2m positive contribution from non-recurring items). Amortisation of development costs were broadly stable at $3.6m (H1 2025: $3.9m).

 

Finance costs and taxation

tinyBuild carries no debt, so finance costs were immaterial in H1 2026. Taxation charges were $0.1m (H1 2025: $0.3m). Deferred tax assets relating to tax losses carried forwards have not been recognised because management concluded that sufficient evidence of future taxable profits required under IAS 12 was not available at 30 June 2026. Recognising the full amount would add $6.9m to our balance sheet.

 

Impairment

In H1 2026, tinyBuild incurred $nil charges relating to the impairment of development costs ($1.1m in H1 2025). There were no impairment indicators identified in H1 2026. An annual impairment analysis will be conducted in Q4 2026.

 

Cash Flow

Cash flow from operating activities was $6.6m ($6.8m in H1 2025), including a $0.3m increase in net working capital (H1 2025: $3.0m decrease). Software development costs, mainly consisting of developer salaries, advances, localisation and porting, increased slightly to $6.5m ($6.2m in H1 2025), as we believe we have now reached a healthy balance between cash generation and investments.

 

Employee incentive plan and EBT update

The Employee Benefit Trust (“EBT”) continued to hold a total of 3,937,587 ordinary shares as at 24 September 2026. The EBT was set up in 2022 for the benefit of current and future employees and will continue to act independently of the Company to satisfy potential share awards and future option exercises, once vested.

 

As previously announced, the Remuneration Committee of tinyBuild intends to utilise share awards to incentivise and retain key employees and executive directors. The share awards not only encourage share ownership and stakeholder alignment in the business but also serves to preserve cash resources that would otherwise be used by the Company to satisfy bonus awards.

 

Financial Position

The net cash position at the end of June 2026 was broadly unchanged at $4.7m ($4.6m at the end of December 2025).

 

Giasone (Jaz) Salati

Chief Financial Officer

24 September 2026

 

 

 

TINYBUILD INC.

 

UNAUDITED INTERIM RESULTS

 

FOR THE SIX MONTH PERIOD ENDED 30 JUNE 2026

 

 

 

 

 

 

TINYBUILD INC. 

 

CONSOLIDATED CONDENSED INCOME STATEMENT

 

 

 

    

Note

6 months ended 30 June 2026

 

6 months ended 30 June 2025

 

Year ended 31 December 2025

 

 

 

Unaudited

Unaudited

Audited

 

 

$’000

$’000

$’000

    

    

 

 

 

Revenue

4    

20,021

16,980

35,511

Cost of sales:

    

 

 

       

 - Cost of sales

 

(10,194)

(5,535)

(16,821)

 - Impairment of development costs

8

-

(1,081)

(3,927)

 

 

                  

                  

                  

Total cost of sales

    

(10,194)

(6,616)

(20,748)

 

    

                  

                  

                  

Gross profit/(loss)

    

9,827

10,364

14,763

Administrative expenses:

    

 

 

 

 - General administrative expenses

    

 (7,989)

 (7,145)

(16,000)

 - Impairment of intangible assets

 

-

-

(3,304)

 - Impairment of trade receivables

 

-

-

1,426

 - Share-based payment expenses

 

(750)

(110)

(230)

 

 

                  

                  

                  

Total administrative expenses

 

 (8,739)

(7,255)

(18,108)

 

 

                  

                  

                  

 

 

 

 

 

Other operating income

    

-

500

500

 

 

                  

                  

                  

Operating profit/(loss)

 

 1,088

3,609

(2,845)

    

 

 

 

 

Finance costs

 

(2)

(14)

(19)

Finance income

 

-

-

4

    

 

                  

                  

                                

Profit/(loss) on ordinary activities before taxation

 

1,086

3,595

(2,860)

    

 

 

 

 

Income tax expense

 

(56)

(309)

(531)

    

    

                  

                  

                  

Profit/(loss) from continuing operations

    

 1,030

3,286

(3,391)

 

    

                  

                  

                  

Discontinued operations

 

 

 

 

(Loss)/profit for the year from discontinued operations

 

 -

(565)

(789)

 

 

                  

                  

                  

Profit/(loss) for the period

 

1,030

2,721

(4,180)

 

 

                  

                  

                  

Attributable to:

 

 

 

 

Owners of the parent company

 

890

2,690

(3,896)

Non-controlling interests

 

140

31

(284)

 

 

                  

                  

                  

 

 

 1,030

2,721

         (4,180)

 

 

                  

                  

                  

 

 

 

 

    

Basic earnings/(loss) per share ($)

6

0.002

0.007

 (0.010)

Basic earnings/(loss) per share (continuing operations) ($)

6

0.002

0.008

 (0.008)

Diluted earnings/(loss) per share ($)

6

0.002

0.007

 (0.010)

Diluted earnings/(loss) per share (continuing operations) ($)

6

0.002

0.008

 (0.008)

Adjusted EBITDA (continuing operations)*

7

3,232

4,230

5,597

 

*Adjusted EBITDA is a non-IFRS measure and is defined as earnings from continuing operations after capitalised software development costs, but before interest, tax, depreciation, amortisation, share-based payments expenses, impairment and other significant one-off other income or expense items.


TINYBUILD INC. 

 

CONSOLIDATED CONDENSED STATEMENT OF COMPREHENSIVE INCOME

 

 

 

 

6 months ended 30 June 2026

 

6 months ended 30 June 2025

 

Year ended 31 December 2025

 

 

Unaudited

Unaudited

Audited

 

$’000

$’000

$’000

    

 

 

 

Profit/(loss) for the period

1,030

2,721

 (4,180)

 

 

 

 

Other comprehensive income/(loss) net of taxation

 

 

 

Exchange differences on translation of foreign operations – items that may be reclassified to profit and loss

(30)

73

58

 

                  

                  

                  

Total comprehensive income/(loss) for the period

1,000

2,794

 (4,122)

 

                  

                  

                  

 

 

 

 

Attributable to:

 

 

    

Owners of the parent company

860

2,763

 (3,838)

Non-controlling interests

140

31

 (284)

 

                  

                  

                  

 

1,000

2,794

 (4,122)

 

                  

                  

                  

 

 

 

    

 

 

TINYBUILD INC. 

 

 CONSOLIDATED CONDENSED STATEMENT OF FINANCIAL POSITION

 

 

 

 

30 June

2026

31 December 2025

 

 

Unaudited

Audited

ASSETS

Note

$’000

$’000

Non-current assets

 

 

 

Intangible assets

8

36,721

35,301

Property, plant and equipment:

 

 

 

    - owned assets

 

75

64

    - right-of-use assets

 

24

70

Other receivables

 

413

412

 

 

                 

                 

Total non-current assets

 

37,233

35,847

 

Current assets

 

 

 

Trade and other receivables

 

6,207

6,031

Cash and cash equivalents

 

4,720

4,615

 

 

                

                 

Total current assets

 

10,927

10,646

 

 

                 

                 

TOTAL ASSETS

 

48,160

46,493

 

 

                 

                 

EQUITY AND LIABILITIES

Equity

 

 

 

Share capital

9

397

397

Share premium

 

76,809

76,809

Own shares

 

(1,100)

(1,100)

Warrant reserve

 

1,920

1,920

Translation reserve

 

(107)

(77)

Retained earnings

 

(40,613)

(42,253)

 

 

                 

                 

Equity attributable to owners of the parent company

 

37,306

35,696

Non-controlling interest

 

(414)

(707)

 

 

                 

                       

Total equity

 

36,892

34,989

 

 

                 

                 

LIABILITIES

 

 

 

Non-current liabilities

 

 

 

Deferred tax liabilities

 

168

236

 

 

                 

                 

Total non-current liabilities

 

168

236

 

 

                 

                 

Current liabilities

 

 

 

Trade and other payables

 

11,076

11,197

Lease liabilities

 

24

71

 

 

                 

                 

Total current liabilities

 

11,100

11,268

 

 

                 

                    

Total liabilities

 

11,268

11,504

 

 

                 

                 

TOTAL EQUITY AND LIABILITIES

 

48,160

46,493

 

 

                 

                 

 


TINYBUILD INC. 

 

CONSOLIDATED CONDENSED STATEMENT OF CHANGES IN EQUITY

 

 

 

 

Share capital

Share premium

Own shares

Warrant reserve

Translation reserve

Retained

earnings

Total equity attributable to owners of the parent

Non-controlling interest

Total

 equity

 

Note

 $’000

 $’000

 $’000

 $’000

 $’000

$’000

$’000

$’000

$’000

 

 

 

 

 

 

 

 

 

 

 

Balance at 1 January 2026

 

397

76,809

 (1,100)

1,920

(77)

(42,253)

35,696

(707)

34,989

 

 

 

 

 

 

 

 

 

 

 

Profit for the period

 

-  

                -  

-  

-  

              -  

890

890

140

1,030

 

 

 

 

 

 

 

 

 

 

 

Other comprehensive income:

 

 

 

 

 

 

 

 

 

 

Foreign exchange differences on translation of foreign operations

 

-  

                -  

-  

-  

(30)

 

(30)

 

(30)

 

 

           

           

           

           

           

           

           

           

           

Total comprehensive income for the period

 

-  

-  

-  

-  

(30)

890

860

140

1,000

 

 

 

 

 

 

 

 

 

 

 

Transactions with owners in their capacity as owners:

 

 

 

 

 

 

 

 

 

 

Share-based payments

12

-  

                -  

-  

-  

-

750

750

-

750

Capital contributions

11

-

-

-

-

-

-

-

153

153

 

 

           

           

           

           

           

           

           

           

           

Total transactions with owners

 

 -  

 -  

 -  

 -  

 -  

750

750

153

903

 

 

           

           

           

           

           

           

           

           

           

Balance at 30 June 2026

 

397

76,809

(1,100)

1,920

(107)

(40,613)

37,306

(414)

36,892

 

 

           

           

           

           

           

             

               

             

             

 

TINYBUILD INC. 

 

CONSOLIDATED CONDENSED STATEMENT OF CHANGES IN EQUITY (CONTINUED)

 

 

 

 

 

Share capital

Share premium

Own shares

Warrant reserve

Translation reserve

Retained

earnings

Total equity attributable to owners of the parent

Non-controlling interest

Total

 equity

 

Note

 $’000

 $’000

 $’000

 $’000

 $’000

$’000

$’000

$’000

$’000

 

 

 

 

 

 

 

 

 

 

 

Balance at 1 January 2025

 

397

76,809

 (1,100)

1,920

(135)

(38,587)

39,304

(423)

38,881

 

 

 

 

 

 

 

 

 

 

 

Profit for the period

 

-  

                -  

-  

-  

              -  

2,690

2,690

 31

2,721

 

 

 

 

 

 

 

 

 

 

 

Other comprehensive income:

 

 

 

 

 

 

 

 

 

 

Foreign exchange differences on translation of foreign operations

 

-  

                -  

-  

-  

73

 

-

 

73

 

-

 

73

 

 

           

           

           

           

           

           

           

           

           

Total comprehensive loss for the period

 

-  

-  

-  

-  

73

2,690

2,763

31

2,794

 

 

 

 

 

 

 

 

 

 

 

Transactions with owners in their capacity as owners:

 

 

 

 

 

 

 

 

 

 

Share-based payments

 

-  

-  

-  

-  

              -  

110

110

              -  

110

 

 

           

           

           

           

           

           

           

           

           

Total transactions with owners

 

 -  

 -  

 -  

 -  

 -  

 110

 110

 -  

 110

 

 

           

           

           

           

           

           

           

           

           

Balance at 30 June 2025

 

 397

 76,809

 (1,100)

 1,920

 (62)

 (35,787)

42,177

 (392)

41,785

 

 

           

           

           

           

           

             

               

             

             

 


TINYBUILD INC. 

 

CONSOLIDATED CONDENSED STATEMENT OF CASH FLOWS

 

 

 

 

6 months ended 30 June 2026

6 months ended 30 June 2025

Year ended 31 December 2025

 

 

Unaudited

Unaudited

Audited

 

Note

$’000

$’000

$’000

Cash flows from operating activities

 

 

 

 

Cash generated from operations

10

6,420

6,850

12,682

Interest paid

 

(2)

(14)

(15)

 

 

 

 

 

Net cash generated from operating activities

 

6,418

6,836

12,667

 

 

 

 

 

Cash flows from investing activities

 

 

 

 

Software development costs

8

(6,387)

(6,245)

(11,784)

Proceeds from disposal of intangible assets

 

-

-

-

Purchase of property, plant and equipment

 

(32)

(26)

(55)

Proceeds on disposal of subsidiaries 

 

-

988

763

 

 

 

 

 

Net cash used in investing activities

 

(6,419)

(5,283)

(11,076)

 

 

 

 

 

Cash flows from financing activities

 

 

 

 

Proceeds from non-controlling interest capital contributions

 

153

-

-

Payment of principal portion of lease liabilities

 

(47)

(21)

(64)

 

 

 

 

 

Net cash generated from/(used in) financing activities

 

106

(21)

(64)

 

 

 

 

 

 

 

 

 

 

Cash and cash equivalents

 

 

 

 

Net increase in the period

 

105

1,532

1,527

At beginning of period

 

4,615

3,088

3,088

 

 

 

 

 

At end of period

 

4,720

4,620

4,615

 

 

 

 

 

 

 

 

 

 

 

 

 

TINYBUILD INC. 

 

NOTES TO THE UNAUDITED CONSOLIDATED INTERIM FINANCIAL STATEMENTS

 

FOR THE SIX MONTH PERIOD ENDED 30 JUNE 2026

 

 

  1.                   GENERAL INFORMATION

 

tinyBuild Inc. (“the Company”) is a public company limited by shares, and is registered, domiciled and incorporated in Delaware, USA. The address of the registered office is 1239 120th Ave NE, Suite A, Bellevue, WA 98005, United States.

 

The Group (“the Group”) consists of tinyBuild Inc. and all of its subsidiaries. The Group's principal activity is that of an indie video game publisher and developer.

 

The Board of Directors approved this interim financial information on 24 September 2026.

 

  1.                   SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES

 

These condensed, consolidated financial statements for the interim half-year reporting period ended 30 June 2026 have been prepared in accordance with IAS 34 'Interim Financial Reporting'. These interim financial statements do not constitute full financial statements and do not include all the notes of the type normally included in annual financial statements. Accordingly, these financial statements are to be read in conjunction with the annual report for the year ended 31 December 2025.

 

The annual financial statements of the Group are prepared in accordance with International Financial Reporting Standards (“IFRS”) as issued by the International Accounting Standards Board (“IASB”). The Annual Report and Financial Statements for 2025 have been issued and are available on the Group’s investor relations’ website: https://www.tinybuildinvestors.com/documents-and-presentations.

 

The financial statements have been prepared on the historical cost basis except for, where disclosed in the accounting policies, certain financial instruments that are measured at fair value. The financial statements are prepared in US Dollars, which is the functional currency and presentational currency of the Group. Monetary amounts in these financial statements are rounded to the nearest thousand US Dollars (US$’000).

 

Tax charged within the six months ended 30 June 2026 has been calculated by applying the effective rate of tax which is expected to apply to the Group for the year ending 31 December 2026 as required by IAS 34.

 

With the exception of the new standard set out below, the Group has applied the same accounting policies and methods of computation in its interim consolidated financial statements as in its 31 December 2025 annual financial statements.

 

Standard/amendment

Effective date

Annual Improvements Volume 11

1 January 2026

Amendments to the Classification and Measurements of Financial Instruments – Amendments to IFRS 9 and IFRS 7

1 January 2026

Contracts Referencing Nature-dependent Electricity – Amendments to IFRS 9 and IFRS 7

1 January 2026

 

The above standards, that will apply for the first time in the next annual financial statements, have not had a material impact on the Group.

 

Going concern

The Group remains in a significant net asset position of $36.9m at the reporting date. The Group continues to have no borrowings and has cash and cash equivalents of $4.7m at the reporting date. Generating further funds through the sale of intellectual property remains an option for the Group. Furthermore, the Group has a number of high-potential games in the pipeline, which are anticipated to contribute to organic revenue growth in the second half of FY26 and beyond. Having considered the information available and recent changes to the business, the Directors have concluded that there are no material uncertainties related to events or conditions that might cast significant doubt upon the Group’s ability to continue as a going concern.

 

3               DISCONTINUED OPERATIONS

 

In April 2025, the Group disposed of Red Cerberus LLC, together with its subsidiary Red Cerberus Brasil LTDA. Accordingly, these subsidiaries were classified as discontinued operations in the previous period. There have been no further developments relating to the disposal during the six months ended 30 June 2026. Further details are provided in Note 4 to the Group's annual report for the year ended 31 December 2025.

 

4               REVENUE

6 months ended 30 June 2026

6 months ended 30 June 2025

Year ended 31 December 2025

 

Unaudited

Unaudited

Audited

An analysis of the Group’s revenue is as follows:  

$’000

$’000

$’000

 

 

 

 

Revenue analysed by class of business

 

 

 

Game and merchandise royalties

19,096

16,129

31,965

Development services

-

100

1,896

Events

925

751

1,650

 

                       

                       

                  

 

20,021

16,980

         35,511

 

                  

                  

                  

 

 

 

 

 

Revenue from development services is stated net of a true up adjustment of $nil for the period ended 30 June 2026 (30 June 2025: $nil, 31 December 2025: $502,000).

 

Contract liabilities

 

6 months ended 30 June 2026

6 months ended 30 June 2025

Year ended 31 December 2025

 

Unaudited

Unaudited

Audited

 

$’000

$’000

$’000

 

 

 

 

Opening balance

1,877

410

410

Revenue recognised during the period

(309)

-

(189)

Payments received in advance

805

40

1,656

 

                            

                            

                  

Closing balance

2,373

450

1,877

 

               

               

               

 

There were no contract assets in any period presented.

 

5                SEGMENTAL REPORTING

 

IFRS 8 ‘Operating Segments’ requires that operating segments be identified on the basis of internal reporting and decision-making. The Group identifies operating segments based on internal management reporting that is regularly reported to and reviewed by the Chief Executive Officer, who is identified as the chief operating decision maker. Management information is reported as one operating segment, being revenue from self-published franchises, royalties, licensing, development and events.

 

Whilst the chief operating decision maker assessed there to be only one segment, the Group’s portfolio of games is split between those based on IP owned by the Group and those based on IP owned by a third party, therefore to aid the readers’ understanding of our results, the split of revenue from these two categories is shown below.

 

Game and merchandise royalties

6 months ended 30 June 2026

6 months ended 30 June 2025

Year ended 31 December 2025

 

Unaudited

Unaudited

Audited

 

$’000

$’000

$’000

 

 

 

 

Owned IP

16,300

13,762

27,450

Third-party IP

2,796

2,367

4,515

 

                            

                            

                  

 

19,096

16,129

31,965

 

               

               

               

 

For the six months ended 30 June 2026, three customers were responsible for approximately 84% of the Group’s revenues (30 June 2025: three – 81%, 31 December 2025: three – 73%). Three customers were responsible for approximately 86% of the Group’s accounts receivable balance (30 June 2025: three – 71%, 31 December 2025: four – 74%).

 

As at 30 June 2026, the Group has one right-of-use asset located overseas with a carrying value of $23,000 (30 June 2025: one – $117,000, 31 December 2025: one – $70,000). As at 30 June 2026 the Group also has tangible fixed assets located overseas with a total carrying value of $38,000 (30 June 2025: $nil, 31 December 2025: $37,000). The reduction is due to the disposal of Red Cerberus LLC, see note 3. All other non-current assets are located in the US.

 

  1.          EARNINGS PER SHARE

 

 

 

 

The Group reports basic and diluted earnings per common share. Basic earnings per share is calculated by dividing the profit attributable to common shareholders of the Group by the weighted average number of common shares outstanding during the period, which excludes any treasury shares held by the Group.

 

Diluted earnings per share is determined by dividing the profit attributable to common shareholders by the weighted average number of common shares outstanding, taking into account the effects of all potential dilutive common shares, including options.

 

6 months ended 30 June 2026

6 months ended 30 June 2025

Year ended

31 December 2025

 

Unaudited

Unaudited

Audited

 

$’000

$’000

$’000

Profit/(loss) from continuing operations as presented in the Income Statement

1,030

3,286

            (3,391)

Add back: (Profit)/loss from continuing operations attributable to non-controlling interests

(140)

(31)

284

 

                    

                    

                    

(1) Profit/(loss) from continuing operations attributable to the owners of the Group

890

3,255

(3,107)

(2) Loss from discontinued operations

-

(565)

(789)

 

                    

                    

                    

(3) Profit/(loss) attributable to the owners of the Group

890

2,690

(3,896)

 

                    

                    

                    

Weighted average number of shares

 397,219,319

 397,219,319

 397,219,319

 

                    

                    

                    

(1) Basic earnings/(loss) per share ($)

0.002

0.007

(0.010)

(2) Basic earnings/(loss) per share (discontinued operations) ($)

-

(0.001)

(0.002)

(3) Basic earnings/(loss) per share (continuing operations) ($)

0.002

0.008

(0.008)

 

                    

                    

                    

 

 

 

 

Weighted average number of shares

 397,219,319

 397,219,319

 397,219,319

Dilutive effect of share options

6,543,434

-

-

Dilutive effect of warrants

-

-

-

Dilutive effect of restricted stock awards

                     -  

                     -  

                     -  

 

                  

                  

                  

Weighted average number of diluted shares

      403,762,753

      397,219,319

      397,219,319

 

                    

                    

                    

(1) Diluted earnings/(loss) per share ($)

0.002

0.007

(0.010)

(2) Diluted earnings/(loss) per share (discontinued operations) ($)

-

(0.001)

(0.002)

(3) Diluted earnings/(loss) per share (continuing operations) ($)

0.002

0.008

(0.008)

 

                    

                    

                    

 

 

 

 

 

 

 

 

 

 

There are 8,412,484 options outstanding at period end (30 June 2025: 2,078,084 and 31 December 2025: 2,078,084) and 1,511,449 warrants outstanding at period end (30 June 2025: 1,511,449 and 31 December 2025: 1,511,449).  The warrants and 1,869,050 (2025: 2,078,084) of the options are not included in the calculation of diluted earnings per share for the periods ended 30 June 2026 and 30 June 2025, and the year ended 31 December 2025 because they are antidilutive.

 

Pursuant to IAS 33 ‘Earnings per Share’, options whose exercise price is higher than the value of the Group’s security were not taken into account in determining the effect of dilutive instruments. The calculation of diluted earnings per share does not assume conversion, exercise, or other issue of potential ordinary shares that would have an antidilutive effect on earnings per share.

 

7 ALTERNATIVE PERFORMANCE MEASURES

 

The Directors of the Group have presented the performance measure ‘Adjusted EBITDA’ as they monitor this performance measure at a consolidated level and they believe this measure is relevant to an understanding of the Group’s financial performance. Adjusted EBITDA is calculated by adjusting profit from continuing operations to exclude the impact of taxation, net finance costs, share-based payment expenses, depreciation, impairment of intangible assets, amortisation of purchased intellectual property, acquisition costs, legal and professional costs associated with the purchase of subsidiaries and intellectual property, Ukraine-related expenses and fair value gains on contingent consideration liabilities. Adjusted EBITDA is not a defined performance measure in IFRS. The Group’s definition of Adjusted EBITDA may not be comparable with similarly titled performance measures and disclosures by other entities.

 

Amortisation of $3.6m (30 June 2025: $3.9m, 31 December 2025: $7.4m) of software development costs has been included in arriving at Adjusted EBITDA, as they are a primary cost in the Group’s ordinary course of business.

 

Accrued royalties of $nil (30 June 2025: $1.7m, 31 December 2025: $1.7m) have been derecognised as part of a legal settlement. This release of accrued royalties is included as a reduction in royalty expenses within cost of sales. It relates to the second step in the renegotiation of a specific contract and is not expected to recur, therefore it has been deducted in arriving at Adjusted EBITDA.

 

 

6 months ended

30 June 2026

6 months ended

30 June 2025

Year ended

31 December 2025

 

Unaudited

Unaudited

Audited

 

$’000

$’000

$’000

 

 

 

 

Profit/(loss) for the period from continuing operations

1,030

3,286

(3,391)

Income tax expense

56

309

531

Finance costs

2

14

19

Finance income

-

-

(4)

Share-based payment expenses

750

110

230

Amortisation of purchased intellectual property, brands and customer relationships

1,326

1,545

3,093

Depreciation of property, plant and equipment

68

85

88

Impairment of development costs and other intangible assets

-

1,081

7,231

Release of accrued royalties

-

(1,700)

(1,700)

Other operating income

-

(500)

(500)

 

                 

                 

                 

Adjusted EBITDA from continuing operations

3,232

4,230

5,597

 

                 

                 

                 

 

 

  1.             INTANGIBLE ASSETS

 

 

 

Goodwill

 

 

Brands

 

 

Customer relationships

Purchased intellectual property

Software development costs

 

 

Total

 

$’000

$’000

$’000

$’000

$’000

$’000

Cost:

 

 

 

 

 

 

As at 1 January 2025

13,202

1,815

4,261

27,966

115,339

162,583

Additions – internally generated

-  

-  

-  

-  

11,784

11,784

Disposals

(5,960) 

-  

 (4,261)

 (2,817)

-

(13,038)

Reclassification

-

-

-

(151)

-

(151)

 

            

           

               

               

                 

             

As at 31 December 2025

7,242

1,815

           -

24,998

127,123

161,178

Additions – internally generated

-

-

-

-

6,386

6,386

 

            

           

               

               

                 

             

As at 30 June 2026

7,242

1,815

-

24,998

133,509

167,564

 

            

           

               

               

                 

             

 

 

 

 

 

 

 

Amortisation and impairment:

 

 

 

 

 

 

As at 1 January 2025

13,202

 952

 3,883

 16,577

 86,219

120,833

Amortisation charge for the year – continuing operations

 

 -  

 

72

 

-

 

3,021

 

7,380

 

10,473

Amortisation charge for the period – discontinued operations

 

-

 

-

 

23

 

-

 

-

 

23

Impairment charge for the year

 -  

 791  

 -  

 2,513  

3,927

7,231

Disposals

 (5,960)  

 -  

(3,906)  

 (2,817)

 -

(12,683)

 

            

           

               

               

                 

             

As at 31 December 2025

7,242

 1,815

 -  

 19,294

 97,526

125,877

Amortisation charge for the period

-

-

-

1,326

3,640

4,966

 

            

           

               

               

                 

             

As at 30 June 2026

7,242

1,815

-

20,620

101,166

130,843

 

            

           

               

               

                 

             

 

 

 

 

 

 

 

Carrying amount:

 

 

 

 

 

 

As at 30 June 2026

-  

-

-

4,378

32,343

36,721

 

            

           

               

               

                 

             

As at 31 December 2025

 -

 -

 -

 5,704

 29,597

 35,301

 

            

           

               

               

                 

             

 

 

9                SHARE CAPITAL

 

 

30 June

2026

31 December 2025

 

 

 

Unaudited

Audited

 

 

 

Number

Number

Class of share

 

 

 

 

Ordinary shares of $0.001 each

 

 

397,219,319

397,219,319

 

 

 

                    

                    

 

 

 

 

 

 

 

 

30 June

2026

31 December 2025

 

 

 

Unaudited

Audited

 

 

 

$’000

$’000

Class of share

 

 

 

 

Ordinary shares of $0.001 each

 

 

397

397

 

 

 

                  

                  

 


 

 

10             CASH GENERATED FROM OPERATIONS

 

6 months ended

30 June 2026

6 months ended

30 June 2025

Year ended

31 December 2025

 

 

Unaudited

Unaudited

Audited

 

 

$’000

$’000

$’000

 

 

 

 

 

Profit/(loss) for the period

 

1,030

2,721

(4,180)

Adjustments for:

 

 

 

 

Share-based payments

 

750

 110

 230

Amortisation of intangible assets

 

4,966

 5,525

 10,496

Impairment of development costs and other intangible assets

 

-

 

 1,081

 

7,231

Loss on disposal of subsidiaries (note 3)

 

-

482

-

Bad debts written recovered

 

-

-

(1,426)

Depreciation of tangible fixed assets

 

68

86

165

Loss on disposal of tangible fixed assets

 

-

-

708

Gain on disposal of intangible assets

 

-

-

(500)

Finance costs

 

2

14

19

Finance income

 

-

-

(4)

Income tax expense

 

56

309

 531

 

 

 

 

 

Movements in working capital:

 

 

 

 

(Increase)/decrease in receivables

 

(177)

2,703

2,022

Decrease in payables

 

(182)

(5,862)

(2,051)

 

 

 

 

 

Income tax paid

 

(93)

(319)

(559)

 

 

                  

                  

                  

Cash generated from operations

 

6,420

6,850

12,682

 

 

                  

                  

                  

 

 

11 RELATED PARTY TRANSACTIONS

 

An analysis of key management personnel remuneration is set out below:

 

Key management personnel remuneration

6 months ended

30 June 2026

6 months ended

30 June 2025

Year ended

31 December 2025

 

Unaudited

Unaudited

Audited

 

$’000

$’000

$’000

 

 

 

 

Short term employee benefits

611

580

1,305

Equity-settled share-based payments

637

-

-

 

                  

                  

                  

 

1,248

580

1,305

 

                  

                  

                  

 

Transactions with other related parties

 

During January and February 2026, DevGAMM LLC received capital contributions totalling $300k. The wife of the Company's CEO holds a 51% interest of DevGAMM LLC. The contributions were made relative to the ownership percentages and the relative ownership percentages did not change.

 

12 SHARE BASED PAYMENTS

 

The Group operates two share-based plans, the Stock Restriction Agreement and an Equity Incentive Plan, which are detailed as follows:

 

The Stock Restriction Agreement is a plan that provides for grants of Restricted Stock Awards (RSA) for the founders of the Group and acquired employees. The awarded shares are made in the Group’s ordinary share capital. The fair value of the RSAs is determined by reference to the share price on the date of grant and is charged on a straight-line basis over the required service period, normally two to three years. Forfeitures are recorded as they are incurred. The 2024 grants vest in instalments over a three-year period. The 2026 grant vested in instalments throughout the current period. Each instalment has been treated as a separate RSA grant because each instalment has a different vesting period. This plan is equity-settled. A reconciliation of RSAs is as follows:

 

 

 

 

 

 

6 months ended 30 June 2026

Year ended 31 December 2025

 

 

 

 

 

Unaudited

Audited

 

 

 

 

 

 

 

Opening RSA outstanding

 

 

 

 

1,400,000

1,400,000

RSA granted

 

 

 

 

1,200,000

-

 

 

 

 

 

                 

                 

Closing RSA outstanding

 

 

 

 

2,600,000

1,400,000

 

 

 

 

 

                 

                 

 

 

 

 

 

 

 

Weighted average remaining contractual life in years

 

 

 

 

1.82

1.67

 

The Group has an Equity Incentive Plan that provides for the issuance of non-qualified stock options to officers and other employees and contractors that have a contracted term of 10 years and generally vest over four years. The fair value of the options is estimated by using the Black-Scholes valuation model on the date of grant. Forfeitures are recorded as they are incurred.

 

During the period, the company granted of a total of 1,200,000 RSAs to certain employees and service providers of the Company. Subject to certain vesting conditions, the RSAs allow holders to convert 1 RSA into 1 Share.

 

tinyBuild established an EBT to facilitate off-market and on-market stock option exercise by employees who were awarded Equity Incentive Plan stock options. The EBT is an independent Trust enabling option exercise and share settlement off-market without impacting market liquidity. The shares held by the EBT are disclosed as Treasury Shares within the Group’s statement of changes in equity.

 

The stock options are granted on shares issued by the Company. A reconciliation of share option movements is shown below:

 

Number of options outstanding

 

Weighted average exercise price ($)

Number of options exercisable

Weighted average exercise price ($)

Weighted average remaining contractual life (years)

At 1 January 2025

2,078,084

 1.28

1,559,028

1.58

5.51

Forfeited during the period

-

-

 

 

 

 

                 

                 

                 

                 

                 

At 31 December 2025

2,078,084

 1.28

1,640,544

1.58

4.51

Granted during the period

6,334,400

-

 

 

 

 

                 

                 

                 

                 

                 

At 30 June 2026

8,412,484

0.32

8,406,587

0.32

8.24

 

                 

                 

                 

                 

                 

 

A total of 6,334,400 options with an exercise price of $nil were granted. There were no movements in options during 2025. No options were exercised during the current or previous year. The options were valued using a Black-Scholes model. Within a Black-Scholes model, when the exercise price is zero, the fair value is equal the share price irrespective of the other variable inputs. As the new awards have an exercise price of zero, the grant date fair value is $0.1005, which is equal the share price on the grant date. As such, any expected volatility has no impact on the grant date fair value.

 

 

13 CONTINGENT LIABILITIES

 

In June 2025, tinyBuild received a Notice of Claim from the purchaser of Red Cerberus in relation to a municipal tax assessment against Red Cerberus Brasil LTDA. tinyBuild is disputing the claim and has engaged legal counsel. The maximum potential liability is $888,000 (BRL 4,620,000) (30 June 2025: $511,000 (BRL 3,000,000); 31 December 2025: $862,000 (BRL 4,436,000)). The ultimate outcome of the claim remains uncertain and may differ from the amount claimed. The timing and amount of any potential outflow will depend on the resolution of the dispute and related proceedings. No provision has been made as management have concluded that it is not probable that a material liability will arise.

 

 

14 SUBSEQUENT EVENTS

 

On 11 August 2026, the Company filed a complaint against Max Ent Games Limited, formerly Merge Games Ltd, for unpaid royalties in excess of $1.9m. However, due to the recoverable amount being dependent on the outcome of the legal proceedings, it is impracticable to reliably estimate its financial effect. No amounts have been recognised in these financial statements in respect of the unpaid royalties.

 

Subsequent events have been reviewed and evaluated up to 24 September 2026 when these financial statements were approved and authorised for issue by the Directors, and other than the above, there are no material events to be disclosed or adjusted for in these financial statements.

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