Posting of Annual Report and AGM Notice

RNS Number : 1672U
Frontier Developments PLC
28 November 2013
 



28 November 2013

 

Frontier Developments plc

 

Posting of Annual Report & Accounts and Notice of AGM

 

Frontier Developments plc (AIM: FDEV, "Frontier" or the "Company"), a leading developer of video games with studios in Cambridge, UK and Halifax, Canada, announces that its Annual Report & Accounts for the year ended 31 May 2013 and the notice of the 2013 Annual General Meeting ("AGM") have been posted to shareholders.

 

The AGM will be held on Monday 23 December at 10.00am at 306 Science Park, Milton Road, Cambridge, CB4 0WG.

 

An electronic copy of the Annual Report & Accounts and the AGM notice are available at the Investor Relations section of the Company's website, www.frontier.co.uk 

 

Enquiries:

Frontier Development

+44 (0)1223 394 300

David Braben, CEO


David Walsh, COO

Neil Armstrong, CFO




Canaccord Genuity

+44 (0) 207 523 8000

Simon Bridges/Cameron Duncan




College Hill

+44 (0) 20 7457 2020

Kay Larsen/Adrian Duffield/Rozi Morris


 

 

About Frontier Developments

 

Frontier was founded in 1994 by David Braben, co-author of the seminal Elite game. The Group has 227 full-time employees and operations in Cambridge, UK and Halifax, Nova Scotia, Canada. Frontier has a proven track record of software technology development and innovation spanning several decades of rapid technological change.  Frontier has leveraged its technology to develop innovative videogames across a wide variety of different game genres and platforms, and has established relationships with globally renowned partners.

 

At the end of 2012, Frontier also raised £1.6 million via Kickstarter, the crowd funding service. The funds were raised specifically to develop Elite: Dangerous - the latest sequel to the Elite game that CEO David Braben originally co-authored, published in 1984. Elite was one of the first home computer games to use 3D graphics and the first to employ an open-world 'sandbox' gameplay model.  Its revolutionary 3D graphics ensured that the game created the modern space flight simulation genre and influenced gaming as a whole.

 

About Cobra

 

Frontier's Cobra software technology has been developed and evolved since 1988.  Initially conceived as a solution for the problem of easily porting the same game across different target hardware devices, Cobra today supports multi-core CPU and GPU architectures of PC, console, tablet and smartphone with a modular, high performance system offering of state of the art efficiency and visual fidelity that is applicable across a wide range of game genres.

 

Cobra incorporates a framework which enables rapid development of powerful game creation tools, which offer the ability to view, tweak and review changes to content (e.g. animations, audio, 3D models etc.) on target platforms in a live game session running on that platform, without the intervention of a programmer.

 

For more details on Cobra see http://www.frontier.co.uk/our_technology/ 

 


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