Post IPO Update

Gaming VC Holdings S.A 19 January 2005 Gaming VC Holdings SA ('GVC' or the 'Company') Post IPO update The Directors of GVC (AIM: GVCq.L), the AIM traded e-gaming business, are delighted to announce the successful flotation of GVC on the AIM exchange in London, as well as strong performance since the successful completion of the IPO in December. The Company raised £81m at 420 pence per share at a £130.8m valuation. The proceeds from the fundraising financed the purchase of the Casino-Club and its media assets, by the Company, for £72m and towards IPO expenses and working capital. GVC is a profitable company reporting historic net revenues of over £2m per month through its online casino. The GVC flotation represented the fourth largest IPO on London's AIM in 2004 and the third largest IPO by market value on AIM last year. Since flotation the core casino operations have performed well whilst the new ' slots' games, which where introduced in November, have performed ahead of budget. The roll-out of the Casino-Club brands into additional European markets is progressing as planned with the first launch into new territories expected this Quarter. Steve Barlow, CEO said 'We are very pleased with the enthusiasm of the shareholders and Institutions that have invested in GVC. The business is built on a strong backbone of technology that allows us to integrate multiple languages and offer new gaming products to additional European markets. We look forward to focusing on growing this already impressive business' - Ends - For further information please contact: Gaming VC Laura Dubin, Investor Relations +1.617.663.5788 Collins Stewart Tim Mickley / Nick Ellis +44 20 7523 8350 Notes to Editors Gaming VC Holdings SA (AIM: GVCq.L), is a leading online gaming casino games operator, with a majority of its existing customers coming from German speaking countries. Listing on the Alternative Investment Market in December 2004, Gaming VC Holdings also owns two print media magazines, Casino Club and Roulette. Through these unique marketing and information magazines it is able to attract and retain casino games' players. The market for Internet gaming has expanded at an annual growth rate of between 40 per cent. and 50 per cent. since 1999. Estimated to be worth $5.7bn in 2003, it is projected to reach $9.9 billion in 2005 This information is provided by RNS The company news service from the London Stock Exchange

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